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Tagged: k592 rules, Open combat kingdom rules
- This topic has 10 replies, 4 voices, and was last updated 13 hours, 35 minutes ago by
Maximus Cornelius.
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September 30, 2020 at 12:26 #198490
Donny Lairson
KeymasterThe basic premise of creating standards vs rules is the belief that you have morals or you don’t. No one is going to force you to be a good person with respect for others time, money and efforts.
Scouts are equal to attacks
No Allies – Open field combat
No Hive Hunting
No Lawyer logic on the rules
We play as Teams within a community
Wonder Holders are in combat 100% of the timeOpen Kingdom Combat
What does this mean? It means that there isn’t a NAP(No Attack Policy). There is in game defined territory by Alliance lines and good common judgement that someone with the same tag who can’t fit inside the lines is in the “Hive”Your “hive” doesn’t protection is not protection from your personal insults in public or your status holding a wonder.
Hives should be 150km from fort to fort or your members will suffer during events and especially from being slowed down during daily’s.
If you leave your hive YOU are in combat. YOU are in combat not your alliance. If you are a clever weasel who has a big player who hits everyone you start problems with, THEN your alliance is at war.
R5’s / R4’s need to remove offenders forcing these problem children into a single alliance that the entire Kingdom can identify as their communities “bad neighborhood”
Wonders
Wonders are both a status symbol and a personal achievement even for those who hold them for a short time. Their use in Big events can be negotiated but the ability to acquire/steal/get the wonder is open combat full time and in any location. Its upon the individual to guard the wonder.
That said. Its on a PLAYING individual to guard the wonder. Acquiring the wonder to take it off the field of play by handing off to a bubbled farm, floating castles with wonders is not fair play any more than the largest castle acquiring them all and “holding” them. It destroys strategic planning and the ability to catch bigger players off guard for the fun of the game. They belong to the kingdom and should remain in field of play at all times. Conspiring to remove them can lead an alliance to war for protecting such low life behavior.WAR
Once war is started declare it in KC state your reason but don’t argue the points.
WAR is WAR all troops are fair game all buildings and tiles. You don’t want war then don’t get there as the KC chat will be filled with “talkers” who want you to talk it out. If you are engaging in Trash talk you are heading down a road you can not undo.EVENTS
During events fight for the event. I.E. attacking another Hive to slow them down may seem strategic but it really a sign that your alliance doesn’t have enough activity to compete but has power to destroy players over a name on a list. Fight for Towers and Towns. Engage the game don’t destroy your players hurting your next events.The KC Lawyer Logic
In some combo of too much Law and Order and sit com smart ass commenting to make you think you have trained yourself to be “clever” that you found a loop hole. The answer will be NO. that simple NO you don’t get to twist world because your not in first place yet.Summary
There is no kingdom nap. You are out of your hive you’re in open combat. individuals with wonders are in combat at all times at any place.-
This topic was modified 3 months ago by
Donny Lairson.
https://youtube.com/GunMuse
https://rogersraiders.com/live
https://rogersraiders.com/newvidThe RR links will always take you to CURRENT upload or the CURRENT Live event so good book marks.
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This topic was modified 3 months ago by
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November 28, 2020 at 23:22 #204260
EmperorVoid K140
ParticipantHello GunMuse and all of gog. The issue I have with your rules is that your alliance doesn’t follow them. That is the one issue I have. I’m all for having the rules but your alliance should follow them aswell.
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November 28, 2020 at 23:49 #204265
Donny Lairson
KeymasterThe GUN alliance enforced the rules by force under my restraint.
IN the course of 2 months i hear massive complaints of the standards which require a communality to enforce and frankly they have not.So for the next 2 weeks I am removing my rules to let people observe why the long planned out standards allow for freedom to play, and act. Even badly. But you know what the consequence for that is.
It places some limits on hive attacks but doesn’t stop wars in a war game.
I find personal attacks in KC distasteful. But when they start I will BEAT the game until children want to come back up to a level of discussion. Once name calling starts I don’t believe anything can be solved..https://youtube.com/GunMuse
https://rogersraiders.com/live
https://rogersraiders.com/newvidThe RR links will always take you to CURRENT upload or the CURRENT Live event so good book marks.
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November 28, 2020 at 23:55 #204269
EmperorVoid K140
ParticipantAre the rules coming back after the 2 week?
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November 29, 2020 at 00:20 #204274
Donny Lairson
KeymasterScouts are equal to attacks
No Lawyer logic on the rules
We play as Teams within a community
Wonder Holders are in combat 100% of the timeWAR
Once war is started declare it in KC state your reason but don’t argue the points.
WAR is WAR all troops are fair game all buildings and tiles. You don’t want war then don’t get there as the KC chat will be filled with “talkers” who want you to talk it out. If you are engaging in Trash talk you are heading down a road you can not undo.https://rogersraiders.com/wp-content/uploads/2020/11/26984.jpg
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You must be logged in to view attached files.https://youtube.com/GunMuse
https://rogersraiders.com/live
https://rogersraiders.com/newvidThe RR links will always take you to CURRENT upload or the CURRENT Live event so good book marks.
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November 29, 2020 at 00:22 #204275
Donny Lairson
KeymasterMagic mark your r4 declared war by scouting from your hive after i asked for the build wonder. This was done out of spite and has continued because of spite and desire to not be wrong at any point of time.
https://youtube.com/GunMuse
https://rogersraiders.com/live
https://rogersraiders.com/newvidThe RR links will always take you to CURRENT upload or the CURRENT Live event so good book marks.
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November 29, 2020 at 00:22 #204276
Donny Lairson
KeymasterMagic mark your r4 declared war by scouting from your hive after i asked for the build wonder. This was done out of spite and has continued because of spite and desire to not be wrong at any point of time.
https://youtube.com/GunMuse
https://rogersraiders.com/live
https://rogersraiders.com/newvidThe RR links will always take you to CURRENT upload or the CURRENT Live event so good book marks.
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November 29, 2020 at 00:26 #204278
Donny Lairson
KeymasterLets be very fair. I supported Zandra for months and she had a coordinated effort in minutes with the kingdoms worst offenders. PLUS gave them titles as queen to rubber stamp that relationship. You can’t hide from actions. Then say they didn’t happen. PRF is filled with trolls i ran out of other alliances and I am told by Zandra they are undercontrol. We have different definitions of community and control. Good enough for her but to hell with everyone else is not community policing.
https://youtube.com/GunMuse
https://rogersraiders.com/live
https://rogersraiders.com/newvidThe RR links will always take you to CURRENT upload or the CURRENT Live event so good book marks.
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November 29, 2020 at 00:55 #204279
Zandra
ParticipantPRF agrees with kingdom rules.
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January 26, 2021 at 17:48 #207589
Maximus Cornelius
ParticipantHello.
i was going through the spine breaker 1 came to the conclusion that till T8 the troops are the killing tropps calculated by 90% of the March count.
t7 and below are calculated by 10% Fodder.
but the total number of these troops is double the Fodder.
this created a doubt in my mind and prompted me to write for an explanation. -
January 26, 2021 at 17:49 #207590
Maximus Cornelius
Participantfor the above t10 hight tier
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