Creature Talents

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    • #33701
      Anonymous

        I just had a thought. I’m through the catacombs. I don’t really do the creature arena. I’m thinking I should reset my creature points to max benefit my troop stats…..yeah?

      • #33705
        Anonymous

          I dont know if there is any added benefit ….

        • #33944
          Anonymous

            Hello,
            You can have Army Damage.
            It is the best way to use your points.
            See you.

          • #33990
            Anonymous

              Yes, I was thinking that same thing yesterday Steve. I believe it is the third pathway that gives you damage stats. Middle is mostly Health. I think GunMuse mentioned in one of his videos that those boosts are 5% stat boosts, so 5% damage boost is very helpful!

              Another thought, since it doesn’t cost much, try resetting your points for the next Wolf Lord event or just on your own attacking beasts or RGRs. Check the stat reports afterwards and see if you’re getting the increase in stats you’re looking for.

            • #35499
              Anonymous

                Depends on what you want and need. Catacombs arena could bring you great rewards in the future but it’s your choice. I did the same but using brutal path (first one) got 25% troop attack, troop def or health not sure and plenty of infantry def and health. I like tough inf.

              • #35592
                Anonymous

                  You can get some stat boosts in how you do the creature’s talents. The thing is, most of these stats can be gotten in other areas as well. The ones that hard to get anywhere else is the Damage stats. So focus on getting the non-damage stats boosts doing other things.

                  The Explosive area has the damage stats.

                  Try and it like so:

                  Explosive Health 1 -> Explosive Defense 1 -> Explosive Attack 1 -> Explosive Fire Attack 1 -> Troop Health 1 -> Flames of Fury 1 -> Infantry Health -> End there.

                  Then follow up to Explosive Ammo 1 -> Explosive Attack II -> Troop Damage 1 -> Explosive Defense II -> Firepower -> Explosive Health II -> Infantry Defense II -> Explosive Defense II => Explosive Attack III -> Infantry Health II -> Explosive Attack IV -> Flame of Fury II -> Explosive Defense IV -> Troop Damage II -> End there

                  Maybe circle back and get: Satchel Slots I -> Infantry Defense I

                  If you do the above, your troops will be able to take hits better and survive.

                  The is will take about 93 Talent Points to complete. Another 10 to get Infantry Defense I.

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